You can check out the Urban Warfare announcement trailer below. New Encounter – Attack and Defend is a challenging new mission type where your mercenaries must destroy an enemy's base to stop a steady stream of attackers before they can overcome your forces and knock out your employer's base.Three New Enemy Vehicles – The Tank sports a variety of weapons to fight at all ranges with speed and agility, the Packrat is a battlefield support vehicle equipped with a prototype version of ECM, and the Rotunda is a reconnaissance vehicle equipped with a prototype version of Active Probe.New Flashpoints – A wide variety of new branching short stories that link together mercenary missions, crew conversations, special events, critical choices, and rare bonus rewards.The Javelin is a compromise between speed and firepower, with close-range knockout power. Two New BattleMechs – The experimental Raven 1X sports an advanced electronic warfare package combining ECM and Active Probe systems into a lightweight component.Meanwhile, 'Mechs equipped with Active Probe can reveal, locate, and target enemy units that would otherwise be hidden. 'Mechs equipped with Electronic Countermeasures (ECM) and nearby friendly units are obscured from enemy targeting systems, and immune to indirect fire. Electronic Warfare – The return of these lost technologies will forever change the 31st century battlefield.Abandoned explosive fuel trucks, destroyed coolant exchanger buildings, and broken electrical transformers that disrupt targeting will drastically change the battle as you go. Every building in the new urban biome is fully destructible, so you're never more than a few salvos away from a new line of sight, or the defensive cover of high-rise rubble. Urban Warfare – Street brawls introduce new tactical gameplay challenges as 'Mech combat moves from wide-open natural landscapes to vast urban sprawls. Weigh the hazards and benefits before going into urban battle, though - explosions, floods and more await.Ĭity combat is center stage in this expansion, introducing new street features including blocked lines of sight, collateral damage rules, and all sorts of new destruction. With new urban challenges, the return of lost technologies, new ‘Mechs, vehicles, encounters and flashpoints, Urban Warfare takes the BATTLETECH experience to new, gritty heights. Urban Warfare - Street brawls introduce new tactical gameplay challenges as ‘Mech combat moves from wide-open natural landscapes to vast urban sprawls. Every building in the new urban biome is fully destructible, so you’re never more than a few salvos away from a new line of sight, or the defensive cover of high-rise rubble. Abandoned explosive fuel trucks, destroyed coolant exchanger buildings, and broken electrical transformers that disrupt targeting will drastically change the battle as you go.Įlectronic Warfare - The return of these lost technologies will forever change the 31st century battlefield. ‘Mechs equipped with Electronic Countermeasures (ECM) and nearby friendly units are obscured from enemy targeting systems and immune to indirect fire. If you have the season pass, this comes as part of it. With electronic warfare, large-scale building destruction, environmental mechanics, new enemy units and more, the urban sprawl will be a whole new battlefield on June 4th, BATTLETECH: Urban Warfare is available for preorder now at the SRP of 19.99 and is also available in. Urban Warfare will launch on the 4th of June, selling on Steam and Paradox Plaza. Meanwhile, ‘Mechs equipped with Active Probe can reveal, locate, and target enemy units that would otherwise be hidden. Urban Warfare will bring ‘Mech combat to the vast cityscapes of 3025. Two New BattleMechs - The experimental Raven 1X sports an advanced electronic warfare package that combines ECM and Active Probe systems into a lightweight component.
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